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DialFforFunky
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PostPosted: Thu Aug 09, 2012 11:37 am GMT    Post subject: Reply with quote

Sadly, I believe you can...


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Dolus
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PostPosted: Thu Aug 09, 2012 11:37 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
Woohooo!!

That was way better than anticipated.

Question - If I target Dolus with missile and roll sneak attack can I sneak Funky instead?


That's a good question. That would make sneak attack much more powerful, but from reading the description, I don't see why you can't.

*waits for Chuck to post*

If you have to target me with sneak attack, then please don't attack me. Very Happy
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 11:39 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
[...] in case I actually get whan I want on a roll for a change.


Did you get such bad tolls then? (I'm really looking forward to doing the analysis of this game. Perhaps I might start already)



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Matthias Maccabeus
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PostPosted: Thu Aug 09, 2012 11:39 am GMT    Post subject: Reply with quote

Missile attack against Dolus -

Wait for it.....


......



......


.....


Gold Dragonmaster: 4 Smite

Well that was awesome...

Reserves -

I'm actually going to leave my master where he is I think.

Gotta try something new since things aren't working elsewhere.

EoT


Edit - @ Funky
My rolls at the end have been pretty poor, I don't remember much of the beginning since it happened like 4 months ago...

Only thing I do remember is your Gold Medallion was a ressurecting machine early on.
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Dolus
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PostPosted: Thu Aug 09, 2012 11:44 am GMT    Post subject: Reply with quote

Interesting.

2 ash storms on my home expire.

Hm... what should I aim for. I can go back to magic and have Deadlands not cast. Giving Funky access to magic again, but gaining the ability to lightning strike him. Or I can sit where we're at, and do nothing. I can always attempt a missile attack, but I think I'll only be successful at giving Funky medallion rolls or possibly killing a DragonLord. And the latter is if I get very lucky, but isn't exactly what we want...
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Matthias Maccabeus
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PostPosted: Thu Aug 09, 2012 11:47 am GMT    Post subject: Reply with quote

You can target my master. I'm cool with it.

Edit -

Or you can march it up to melee and give those tigers something to double strike.
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Dolus
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PostPosted: Thu Aug 09, 2012 11:48 am GMT    Post subject: Reply with quote

I'll sit on missile and shoot MM's lord. Let's see what happens.

Air Dragonstaff: 4 melee
Fireshadow: 4 fireminions
Wolverine-Folk: 2 save
Tiger-Folk: 4 double strike
Tiger-Folk: 2 melee
Leopard-Folk: 2 save

1 active ash storm. No cantrips Sad

3 missile results.

Will be absorbed, but go roll for cantrips.
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 11:49 am GMT    Post subject: Reply with quote

The board right before Dolus takes his turn. I noticed I made an mistake on my previous board by mistaking Dolus' Ash Storms for a mistake I made earlier and choosing to remove them (still with me? Razz) but it didn't matter in the end, and is corrected now.

Turn Sequence: Emeroth, Matthias Maccabeus, Dolus, DialFforFunky

Turn 50

***********************************************************************************************************************
Emeroth
Summoning Pool
Emeroth
DUA
Emeroth
BUA
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Summoning Pool
Emeroth
Reserve Army
Matthias Maccabeus
Reserve Army
*
Emeroth
Home Army
(F,B) (F,B)
Matthias Maccabeus
Emeroth
Matthias Maccabeus
Home Army
DialFforFunky
Emeroth's Home

Emeroth's 8th!

*Deadlands*
Dolus
DialFforFunky
Matthias Maccabeus's Home


Temple

Dolus
*
*
Emeroth
Matthias Maccabeus
DialFforFunky
Frontier


Dragon's Lair
Dolus
*
*
Emeroth
Matthias Maccabeus
(E) (E) (E,B) (E) (E)
*stoneskin*
Emeroth


Matthias Maccabeus
(E)
DialFforFunky
Home Army
DialFforFunky's Home


MM's 8th

*Ash Storm*
Dolus
DialFforFunky
Dolus's Home

Temple

*Ash Storm* x 5 (2 Dolus, 3 Emeroth)
Dolus
Home Army
*
DialFforFunky
Reserve Army
Dolus
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA
Dolus
BUA
Dolus
DUA
Dolus
Summoning Pool

* x * = Magical Stuff
(E) = Earthen Armor
(B) = Burning Hands
(F) = Flamimg Armor
(C) = Camouflage


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Last edited by DialFforFunky on Thu Aug 09, 2012 11:50 am GMT; edited 1 time in total
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Dolus
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PostPosted: Thu Aug 09, 2012 11:49 am GMT    Post subject: Reply with quote

d'oh, missed the edit.

But I don't think I'd want to. Every time I maneuver up, it takes forever, and Funky just jumps to another magic face.

But then again, he'd be jumping into dragons... Hmm.. now there's something to consider. I should've moved up. Oh well, next turn.
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Matthias Maccabeus
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PostPosted: Thu Aug 09, 2012 11:51 am GMT    Post subject: Reply with quote

Actually Fireminions is an SAI so it's 4 incoming.

Gold Dragonmaster: SFR Logo

That Logo has been on fire this game. (Once again no Fly)

So 2 comes through but he absorbs it.

EDIT!!!

OH crap!! I had a blue dragon!! I didn't roll! What now say you??!!
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Last edited by Matthias Maccabeus on Thu Aug 09, 2012 11:53 am GMT; edited 1 time in total
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Dolus
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PostPosted: Thu Aug 09, 2012 11:51 am GMT    Post subject: Reply with quote

Hmm.. I gotta look at the board and what's happened to make sure I know what all is going on.

I also forgot, SAIs are unaffected by ash storms, right? So 4 missile results, not 3...
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 11:53 am GMT    Post subject: Reply with quote

  • Spell and effect expiration: none
  • Initial Effects Phase: none
  • Dragon Attack Phase: none


  • First March: @ Dolus' home
    Maneuver: I'll attempt to maneuver the terrain, does anyone oppose?


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Dolus
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PostPosted: Thu Aug 09, 2012 11:55 am GMT    Post subject: Reply with quote

Matthias Maccabeus wrote:
OH crap!! I had a blue dragon!! I didn't roll! What now say you??!!


Oh... Make the dragon roll with what you had at the time. If all of your units survive, continue play normally. If anything on the board changes, rewind back to your turn and undo everything we've done?
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Matthias Maccabeus
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PostPosted: Thu Aug 09, 2012 11:55 am GMT    Post subject: Reply with quote

We've got an issue. See my edit a post or 2 back.

Edit -

I'm out the door. I've got to teach a college course this afternoon so I won't be back for a while. I'm cool with whatever you guys decide.
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Last edited by Matthias Maccabeus on Thu Aug 09, 2012 11:57 am GMT; edited 1 time in total
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 11:57 am GMT    Post subject: Reply with quote

Oh, so that was that blue thing hovering above your army... Razz

I'd say leave it be as it is. We all forgot about the dragon, and several significant turns, rolls and choices have been made since. I believe I made a rule bout this, I'll look it up.
edit: found it, though the proposal didn't get a lot of explicit support just yet...


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Last edited by DialFforFunky on Thu Aug 09, 2012 12:03 pm GMT; edited 1 time in total
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Dolus
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PostPosted: Thu Aug 09, 2012 12:03 pm GMT    Post subject: Reply with quote

DialFforFunky wrote:
Oh, so that was that blue thing hovering above your army... Razz

I'd say leave it be as it is. We all forgot about the dragon, and several significant turns, rolls and choices have been made since. I believe I made a rule bout this, I'll look it up.


F


I think you did, I don't remember what exactly.

Something along the lines of backing up to fix the issue, or after so many turns, ignoring it.

I could be fine with "skipping" the dragon this turn as well.
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 12:15 pm GMT    Post subject: Reply with quote

Since Emeroth already agreed to the rule, and MM is fine with it either way, we can continue the game. I'll roll my maneuver in advance, as I'm quite sure someone is willing to oppose my roll:




(turns out I forgot about my dragonkin as well. My mind can be so hectic during games...)

Result: 6 - 9 = 0, 0 + 4 = 4 maneuver


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Dolus
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PostPosted: Thu Aug 09, 2012 1:10 pm GMT    Post subject: Reply with quote

Only 3 ash storms now. Doesn't change your results, though.

I oppose:
Air Dragonstaff: 4 save
Fireshadow: 4 fireminions
Wolverine-Folk: ID
Tiger-Folk: 2 melee
Tiger-Folk: ID
Leopard-Folk: 2 save
Dragonhero: ID

8 - 3 = 5 + 4 = 9. I believe.
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DialFforFunky
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PostPosted: Thu Aug 09, 2012 4:41 pm GMT    Post subject: Reply with quote

  • First March:
    Maneuver: opposed
    Action: Missile attack targeting MM at Dolus' home




    Result: Cantrip, 3 - 3 = 0 missile

    3 black - Palsy on Dolus' army at his home


  • Reserve Phase: none
  • Spell and effect expiration: none

End my turn


Turn Sequence: Emeroth, Matthias Maccabeus, Dolus, DialFforFunky

Turn 51

***********************************************************************************************************************
Emeroth
Summoning Pool
Emeroth
DUA
Emeroth
BUA
Matthias Maccabeus
BUA
Matthias Maccabeus
DUA
Matthias Maccabeus
Summoning Pool
Emeroth
Reserve Army
Matthias Maccabeus
Reserve Army
*
Emeroth
Home Army
(F,B) (F,B)
Matthias Maccabeus
Emeroth
Matthias Maccabeus
Home Army
DialFforFunky
Emeroth's Home

Emeroth's 8th!

*Deadlands*
Dolus
DialFforFunky
Matthias Maccabeus's Home


Temple

Dolus
*
*
Emeroth
Matthias Maccabeus
DialFforFunky
Frontier


Dragon's Lair
Dolus
*
*
Emeroth
Matthias Maccabeus
(E) (E) (E,B) (E) (E)
*stoneskin*
Emeroth


Matthias Maccabeus
(E)
DialFforFunky
Home Army
DialFforFunky's Home


MM's 8th
Dolus
DialFforFunky

*TRtM*
Dolus's Home

Temple

*Ash Storm* x 3
Dolus
Home Army

*Palsy*
*
DialFforFunky
Reserve Army
Dolus
Reserve Army
DialFforFunky
Summoning Pool
DialFforFunky
DUA
DialFforFunky
BUA
Dolus
BUA
Dolus
DUA
Dolus
Summoning Pool

* x * = Magical Stuff
(E) = Earthen Armor
(B) = Burning Hands
(F) = Flamimg Armor
(C) = Camouflage


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Dolus
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PostPosted: Fri Aug 10, 2012 11:07 am GMT    Post subject: Reply with quote

I think I mentioned this, but I'm in a lot of online games, so I may have forgotten. But I am on business travel Saturday through Friday. I'll still be posting, but may be slower to do so.
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