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aravynn vs cliffwiggs
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 20, 2015 12:46 pm GMT    Post subject: Reply with quote

Saving against the mutation:
Mammoth Rider - 3 Trample

Sad

saving against 4 damage
Pony Rider - 1 Melee
Fireshadow - 4 ID
Fireshadow - 4 Fly
Fireshadow - 4 Fly
Fireshadow - 4 Fly

wow! 20 saves

You doing any reserves movements?
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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Thu Aug 20, 2015 12:50 pm GMT    Post subject: Reply with quote

Yay Mutation!

Yes. my Campaign and horde armies to reserves.
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cliffwiggs
SFR Treasurer
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Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 20, 2015 1:26 pm GMT    Post subject: Reply with quote

Start of The Balrog Charge's turn


*****************************************************************************

Cliff
BUA

Cliff
DUA


Cliff
Reserve Army



Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign


Cliff
Home Army


Aravynn's Home

(City)
(Missile)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army

Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army







Aravynn
DUA

Aravynn
BUA




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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 20, 2015 1:29 pm GMT    Post subject: Reply with quote

Hmm...

First march at the frontier
unopposed maneuver to 6

Second March in reserves
Magic:
Behemoth - 4 Bash
Behemoth - 4 Maneuver
Behemoth - 4 Save
Mammoth Rider - 3 Trample
Pony Rider - 1 Save

zero makes it easy.

Reinforce all to...
the frontier.

EOT
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cliffwiggs
SFR Treasurer
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Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 20, 2015 1:32 pm GMT    Post subject: Reply with quote

Start of The Stinking Muties' turn


*****************************************************************************

Cliff
BUA

Cliff
DUA


Cliff
Reserve Army
Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign





Cliff
Home Army


Aravynn's Home

(City)
(Missile)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army

Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army







Aravynn
DUA

Aravynn
BUA




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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Thu Aug 20, 2015 1:41 pm GMT    Post subject: Reply with quote

So much for swamp muckers Laughing

Reserve magic time!
Deluger - 5 Missile
Wave Rider - 3 ID
Wave Rider - 5 Maneuver
Stormer - 2 Save
Stormer - 2 Save
Marsh Swimmer - 2 ID
Marsh Swimmer - 2 ID
Marsh Swimmer - 2 Save
Sprayer - 1 Save
Bog Runner - 1 ID
Bog Runner - 1 ID
Bog Runner - 1 ID
Bog Runner - 2 Maneuver
Bog Runner - 1 Melee
Bog Runner - 1 Save

10 total.
6 points to reanimate dead the last 2 units in DUA.
3 points to wall of ice on my trolls. EDIT I mean on my home terrain.

reinforce all reserve to my home.

EOT
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cliffwiggs
SFR Treasurer
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Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Fri Aug 21, 2015 8:08 am GMT    Post subject: Reply with quote

Aravynn wrote:
So much for swamp muckers Laughing
3 points to wall of ice on my trolls. EDIT I mean on my home terrain.


It will change based on how I feel about you at the time.

and technically you mean on your home army. you can't target a terrain from reserves (and that spell targets an army anyway) :-p

when you do take a march at your home don't forget to roll the minor first. you don't get to just keep your missile result.
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Last edited by cliffwiggs on Fri Aug 21, 2015 8:12 am GMT; edited 1 time in total
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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Fri Aug 21, 2015 8:11 am GMT    Post subject: Reply with quote

Quote:
technically you mean on your home army.


right... thats what I meant!

Taking a second march at the home terrain (like shooting missiles) wouldn't give me any large advantage, not with the sizable force at the frontier. I also didn't want to give you a chance to roll any cantrips... Mr. Green
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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Fri Aug 21, 2015 8:15 am GMT    Post subject: Reply with quote

I just realized I could have maneuvered the terrain and didnt... Oh well.
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Fri Aug 21, 2015 8:17 am GMT    Post subject: Reply with quote

Start of The Melee army which isn't doing any melee's turn


*****************************************************************************

Cliff
BUA

Cliff
DUA


Cliff
Reserve Army
Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign



Cliff
Home Army


Aravynn's Home

(City)
(Missile)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army




(Wall of Ice)
Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army

Aravynn
DUA

Aravynn
BUA




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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Fri Aug 21, 2015 8:19 am GMT    Post subject: Reply with quote

My turn is easy, unopposed turn to 7.
EOT

Start of Slytherin's turn


*****************************************************************************

Cliff
BUA

Cliff
DUA


Cliff
Reserve Army
Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign



Cliff
Home Army


Aravynn's Home

(City)
(Missile)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army




(Wall of Ice)
Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army

Aravynn
DUA

Aravynn
BUA




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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Fri Aug 21, 2015 8:27 am GMT    Post subject: Reply with quote

Alrighty. First march at my home.
Rolling Minor terrain:
Swampland Knoll - 1 Knoll

This will give me Missile capability.

uncontested Maneuver to 6 at home.

Missile attack at your campaign.

Troll - 4 Maneuver
Troll - 4 Smite
Deluger - 5 Missile
Wave Rider - 3 ID
Wave Rider - 2 Save
Stormer - 2 Missile
Stormer - 2 Missile
Marsh Swimmer - 4 Maneuver
Marsh Swimmer - 2 Save
Marsh Swimmer - 2 Save
Sprayer - 1 ID
Sprayer - 1 Missile
Sprayer - 1 Melee
Bog Runner - 1 ID
Bog Runner - 2 Maneuver
Bog Runner - 1 Maneuver
Bog Runner - 1 Melee
Bog Runner - 1 Melee
Bog Runner - 1 Save

so 15 missile damage to your army.

EOT
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Fri Aug 21, 2015 8:58 am GMT    Post subject: Reply with quote

I might've made a mistake not just coming to you and attacking...

I have a one trick army and I'm not using it...

saving against 15.
Behemoth - 4 Bash
Behemoth - 4 Roar
Behemoth - 4 Melee
Mammoth Rider - 3 Melee
Pony Rider - 1 Melee
Pony Rider - 1 Save
Fireshadow - 4 Smite
Fireshadow - 4 Melee
Fireshadow - 4 Melee
Fireshadow - 4 Fly

THAT's what I was afraid of.

4+1+4 = 9 saves
that leaves 6 damage.
It must be the two pony riders and a behemoth.

Assume your turn is done?
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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Fri Aug 21, 2015 8:59 am GMT    Post subject: Reply with quote

Yupp thats it.
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Fri Aug 21, 2015 9:04 am GMT    Post subject: Reply with quote

Start of Stupid Cliff's turn


*****************************************************************************

Cliff
BUA

Cliff
DUA


Cliff
Reserve Army
Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign



Cliff
Home Army


Aravynn's Home

(City)
(Any Action)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army




(Wall of Ice)
Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army

Aravynn
DUA

Aravynn
BUA





I'll do my turn after lunch.
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cliffwiggs
SFR Treasurer
Chief Wheedler
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Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 27, 2015 5:48 am GMT    Post subject: Reply with quote

Sorry for the delay.

first march at the frontier
unopposed move to 8
rolling for a magic action

Behemoth - 4 Bash
Behemoth - 4 Charge
Mammoth Rider - 3 ID
Fireshadow - 4 Fly
Fireshadow - 4 Create Fireminions
Fireshadow - 4 Create Fireminions
Fireshadow - 4 Fly

8 red/blue + (3 red/6 gold)
the ID can be split, so I end up with a total of
9 Red and 4 Gold

Path my existing mammoth rider to my home.

Spark of Life the Dead mammoth Rider.

second march at my home
unopposed maneuver to 2
roll for magic
Mammoth Rider - 3 ID

wow. uhm 6 red or gold
Spark of life the two pony riders

You have no dead, so you can't mutate.
Retreat the mammoth rider and one pony rider from my home.

EOT
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 27, 2015 5:51 am GMT    Post subject: Reply with quote

Start of The swampies' turn


*****************************************************************************

Cliff
BUA

Cliff
DUA

Cliff
Reserve Army


Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign



Cliff
Home Army


Aravynn's Home

(City)
(Any Action)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army




(Wall of Ice)
Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army

Aravynn
DUA

Aravynn
BUA




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Aravynn
common



Joined: 27 Apr 2015
Posts: 272
Location: Winnipeg

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PostPosted: Thu Aug 27, 2015 6:49 am GMT    Post subject: Reply with quote

That was one long lunch Laughing

initial: Wall of ice expiry.

March one at my home
Roll minor terrain:
Swampland Knoll - 1 Melee

That'll make my turn not very exciting...

unopposed maneuver up to 7

Move
2x wave rider
2x marsh swimmer
3x bog runner
2x trolls
to reserve.

End turn.
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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 27, 2015 9:46 am GMT    Post subject: Reply with quote

At least I got you to split your army into pieces...

Start of The stupid melee army who's casting magic (had the terrains come up differently this would've been a much different game)'s turn

at least the minor will be gone once you get the 8th face.


*****************************************************************************

Cliff
BUA

Cliff
DUA

Cliff
Reserve Army


Cliff
Summoning Pool








Cliff
Horde

Cliff
Campaign



Cliff
Home Army


Aravynn's Home

(City)
(Melee)
Frontier

(City)
Cliff's Home

(Standing Stones)

Aravynn
Home Army




Aravynn
Campaign

Aravynn
Horde



Aravynn
Summoning Pool


Aravynn
Reserve Army




Aravynn
DUA

Aravynn
BUA




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cliffwiggs
SFR Treasurer
Chief Wheedler
SDA - Rules NitPicker



Joined: 25 Jan 2005
Posts: 10778
Location: Cumming, GA - USA

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PostPosted: Thu Aug 27, 2015 10:20 am GMT    Post subject: Reply with quote

We American Corporations LOVE our long lunches.

The Power of the City activates and targets the Mammoth Rider! He begins to moan as his bones and muscles shift under his armour. He swells in size as the buckles burst and he roars in triump as he becomes a mighty Behemoth!

Meanwhile the dead Behemoth in his grave shrinks to become a lowly Mammoth Rider.

First march at the frontier!
Magic action!
Behemoth - 4 Maneuver
Behemoth - 4 Maneuver
Behemoth - 4 Roar
Fireshadow - 4 Smite
Fireshadow - 4 Melee
Fireshadow - 4 Cantrip
Fireshadow - 4 Create Fireminions

8 red/blue, 8! argh!

sigh.

Dust Devil on your home for 3
Flash Fire on my campaign for 3
Ash Storm on your home for 2


Second march at my home
unopposed maneuver up to 3
no action

Reinforce all to the frontier

EOT
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