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Round 3 Aravynn vs Chris
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chrisbogert
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Joined: 29 Nov 2012
Posts: 439
Location: Amagasaki city (near Osaka)

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PostPosted: Thu Jan 21, 2016 4:11 pm GMT    Post subject: Reply with quote

oops... that double saves thing sure was important. Then 7x2 = 14
So only 4 points died. Killed off the two 2-hp guys.

Reroll magic:
3 ID
4 ID
3 magic
4 magic
Total = 21 w/ double ID

hehe, 3 summon dragons to your home.
More of a dragon battle this game than any I've played before I think.

Rest of the turn is the same.

EOT

Turn Sequence: Aravynn, Chris

************************************************************************
Aravynn
BUA
Aravynn
DUA
Aravynn
Reserve Army
Aravynn
Summoning Pool
*
Aravynn
Aravynn
Aravynn
Home Army
Chris's Home

Frontier
Aravynn's Home

Chris
Home Army
Chris
Chris
*
Chris
Reserve Army
Chris
Summoning Pool
Chris
DUA
Chris
BUA


Hope that is right.

Dragon roll:
tail
tail
belly..
6

#2
tail
tail
tail
claw
15

#3
claw
6

Total = 27
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chrisbogert
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PostPosted: Thu Jan 21, 2016 4:18 pm GMT    Post subject: Reply with quote

Sorry had some edits there, forgot about the artifacts ID, and then its double.
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chrisbogert
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PostPosted: Thu Jan 21, 2016 4:19 pm GMT    Post subject: Reply with quote

Actually how does that work with the green dragon and green/black? Do they get along?
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chuckpint
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PostPosted: Thu Jan 21, 2016 5:05 pm GMT    Post subject: Reply with quote

Green Dragons and Green/Black Dragons will fight each other, not the army....
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Aravynn
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PostPosted: Thu Jan 21, 2016 8:41 pm GMT    Post subject: Reply with quote

Do you know which dragon was which? With those rolls at least 1 is dead. Very Happy
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chrisbogert
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PostPosted: Sun Jan 24, 2016 9:12 am GMT    Post subject: Reply with quote

Sorry, got a bit sidetracked. Looking for work now and have a number of interviews coming up.

... well that backfired.

Yeah I think the first was the green wyrm, and the second green/black wyrm and the last green/black drake.

So I think they slaughtered the green wyrm.

That was not good..

Go ahead with your turn.
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Aravynn
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PostPosted: Sun Jan 24, 2016 2:28 pm GMT    Post subject: Reply with quote

No worries on timing, good luck in job hunting. I just went through all that just a couple of months ago.

------

Do I still roll to kill dragons in this scenario? I'm not 100% sure.

March 1:
frontier magic:
Magi - 4 Fly
Magi - 2 Magic
Dispatcher - 2 Fly
Magus - 3 Missile
Magus - 3 Missile
Attacker - 1 Missile
Apprentice - 1 ID
Apprentice - 2 Magic
Apprentice - 2 Magic
Apprentice - 1 Missile
Death Winged Sandals - 1 Maneuver
Death Winged Sandals - 2 Maneuver
Death Ring of Stars - 2 Magic
Death Ring of Stars - 2 Magic
Death Ring of Stars - 2 Magic
Death Ring of Stars - 2 Magic

so 7 blue/black, 8 black.

3 blue for wind wall at my home army.

12 black to use ashes to ashes to bury the 2 marsh mages and 2 bog adepts.

March 2 - My home:
Missile attack on my your army at my home.
Devastator - 3 ID
Assailer - 4 Fly
Assailer - 4 Fly
Assaulter - 3 Missile
Death Winged Sandals - 1 Maneuver
Death Winged Sandals - 3 Maneuver

That was weak, 6 Missile.

EOT after the missile action

My Dragon Rolls:
Death Wyrm - 6 Claw
Death Wyrm - 0 Belly
Death Wyrm - 3 Tail - reroll:
Death Wyrm - 6 Claw

So 15 Damage total.
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chuckpint
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PostPosted: Sun Jan 24, 2016 2:34 pm GMT    Post subject: Reply with quote

When the dragons fight each other, the army at the terrain does nothing but watch....
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First Place at the first ever Daemon Dice™ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice™, 20,000 Daemon Dice™, and others (too many to count).
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chrisbogert
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PostPosted: Tue Jan 26, 2016 9:36 am GMT    Post subject: Reply with quote

Ok, back.
So save against missile.
2 ID
2 save
Total = 4
marsh swimmer dead.

Save against dragons:
Doubled for 8th face
4 ID
3 ID
3 save
total = 17
not enough damage to kill any of the dragons though..

I have to roll against myself don't I?
Dragon roll:
Claw
and
Claw
Total = 12

Save/melee roll
save = 8
4hp dead.. so swamp giant
melee = 10
Kill one of the dragons. The drake.

I think I got all that..

************************************************************************
Aravynn
BUA
Aravynn
DUA
Aravynn
Reserve Army
Aravynn
Summoning Pool
*
Aravynn
Aravynn
Aravynn
Home Army
Chris's Home

Frontier
Aravynn's Home

Chris
Home Army
Chris
Chris
*
Chris
Reserve Army
Chris
Summoning Pool
Chris
DUA
Chris
BUA

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chrisbogert
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PostPosted: Tue Jan 26, 2016 9:42 am GMT    Post subject: Reply with quote

Now to do some serious damage.. I hope.

First march: magic roll at my home
3 ID (6)
4 magic
4 cantrip
Total = 14

I will cast to bring a dragon back to the terrain... I think I have a death wish or something.
Then with the 7 remaining Black rain on that same terrain..
This is a big gamble, but crossing my fingers it will pay off.

1/2 all saves at target terrain with green element.

Second March: melee attack! at your home
4 melee
3 ID
2 ID
2 melee
1 melee
Total = 12

(crossing fingers)
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chuckpint
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PostPosted: Tue Jan 26, 2016 10:31 am GMT    Post subject: Reply with quote

Don't forget, you killed a dragon so you get to promote!!!
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First Place at the first ever Daemon Dice™ sealed starter tournament.
Battlefest tied for first GenCon 2012
Single Race Champion GenCon 2008-2009, Sealed Box Champion GenCon 2007,2009,
My collection is 21,500 Dragon Dice™, 20,000 Daemon Dice™, and others (too many to count).
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chrisbogert
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PostPosted: Wed Jan 27, 2016 10:12 pm GMT    Post subject: Reply with quote

oh yeah. Okay, promoted the annhilator to the swamp giant and warmonger to a Marsh Swimmer.

Will have to reroll that melee again then.

2 ID
4 trample
4 melee
4 melee
1 melee

Total = 15
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Aravynn
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PostPosted: Thu Jan 28, 2016 7:42 am GMT    Post subject: Reply with quote

Save Roll Vs. Melee -

Devastator - 3 ID
Assailer - 3 Melee
Assailer - 3 Missile
Assaulter - 2 Missile
Death Winged Sandals - 2 Maneuver
Death Winged Sandals - 2 Maneuver

So... 3 saves/2 is 1 save. Thats insufficient. Only 11 health there, so all units dead and the 2 magic items get buried.
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chrisbogert
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PostPosted: Thu Jan 28, 2016 8:21 am GMT    Post subject: Reply with quote

EOT

Now if I don't end up killing myself with those dragons..

************************************************************************
Aravynn
BUA
Aravynn
DUA
Aravynn
Reserve Army
Aravynn
Summoning Pool
*
Aravynn
Aravynn
Aravynn
Home Army
Chris's Home

Frontier
Aravynn's Home

Chris
Home Army
Chris
Chris
*
Chris
Reserve Army
Chris
Summoning Pool
Chris
DUA
Chris
BUA

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Aravynn
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PostPosted: Thu Jan 28, 2016 10:48 am GMT    Post subject: Reply with quote

So this is total do or die....

March1: frontier: magic:
Magi - 4 Cantrip
Magi - 2 Magic
Dispatcher - 4 Missile
Magus - 2 ID
Magus - 3 Missile
Attacker - 1 Missile
Apprentice - 1 ID
Apprentice - 1 Fly
Apprentice - 1 Fly
Apprentice - 1 Melee
Death Winged Sandals - 1 Maneuver
Death Winged Sandals - 1 Maneuver
Death Ring of Stars - 1 Magic
Death Ring of Stars - 1 Magic
Death Ring of Stars - 3 Magic
Death Ring of Stars - 3 Magic

9 blue/black, 8 black...
12 black to finger of death your wave rider at your home.
3 black to palsy your home army. (-1 result)
2 black to ashes to ashes a bog adept.

EOT ... I hope that is enough...

Dragon rolls:
Death Wyrm - 12 Jaw
Death Wyrm - 6 Claw
Death Wyrm - 3 Tail reroll:
Death Wyrm - 6 Claw

so 27 damage.
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chrisbogert
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PostPosted: Fri Jan 29, 2016 6:11 am GMT    Post subject: Reply with quote

haha, I think that is what you would call overkill.
They are all toasted lizards still sizzling

My pet Dragons will attack me:
claw
claw
total = 12

Wow, I rolled a great save roll on that one
4 save
4 save
3 save
2 save
2 save
Total = 15
Not enough melee to do anything with though

So.. what to do.

The march: maneuver up to 8
Then missile at your dudes
4 ID
.. that's all
Total = 4

Then bring the 2 monsters to the reserve

************************************************************************
Aravynn
BUA
Aravynn
DUA
Aravynn
Reserve Army
Aravynn
Summoning Pool
*
Aravynn
Aravynn
Aravynn
Home Army
Chris's Home

Frontier
Aravynn's Home

Chris
Home Army
Chris
Chris
*
Chris
Reserve Army
Chris
Summoning Pool
Chris
DUA
Chris
BUA

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Aravynn
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PostPosted: Fri Jan 29, 2016 7:49 am GMT    Post subject: Reply with quote

Missile save:
Magi - 2 Missile
Magi - 2 Magic
Dispatcher - 1 Melee
Magus - 2 ID
Magus - 3 Magic
Attacker - 1 ID
Apprentice - 2 Magic
Apprentice - 1 Fly
Apprentice - 1 Melee
Apprentice - 1 Magic
Death Winged Sandals - 2 Maneuver
Death Winged Sandals - 3 Maneuver
Death Ring of Stars - 1 Magic
Death Ring of Stars - 2 Magic
Death Ring of Stars - 3 Magic
Death Ring of Stars - 3 Magic

Well at least there is 4....

Since you did reserve action I'm assuming you also meant EOT?

March 1, frontier - Magic action
Magi - 4 Cantrip
Magi - 4 Magic
Dispatcher - 3 Missile
Magus - 2 ID
Magus - 2 Magic
Attacker - 2 Missile
Apprentice - 2 Magic
Apprentice - 1 Magic
Apprentice - 1 Magic
Apprentice - 1 Magic
Death Winged Sandals - 2 Maneuver
Death Winged Sandals - 3 Maneuver
Death Ring of Stars - 2 Magic
Death Ring of Stars - 3 Magic
Death Ring of Stars - 3 Magic
Death Ring of Stars - 3 Magic

Damn...
17 Blue/Black
11 black.

12 blue to lightning strike both monsters in reserve.
16 black to finger of death both ravagers.

EOT.

Dragon Rolls:
Death Wyrm - 5 Disease Breath
Death Wyrm - 0 Belly
Death Wyrm - 6 Claw

Black Dragon Breath (Disease): Five health-worth of units in the target army are killed, no saves possible. The target army ignores all its ID results until the beginning of its next turn. Note: The ID results from a unit rolling to avoid an individual-targeting effect are not affected.
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Aravynn
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PostPosted: Sat Jan 30, 2016 9:58 am GMT    Post subject: Reply with quote

I just realized there was no reason to roll those dragons Laughing
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chrisbogert
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PostPosted: Sat Jan 30, 2016 11:54 am GMT    Post subject: Reply with quote

I think I will have to call the game. I only have 1 unit left after the lightning killed the other monster and then my pet dragons killed off the units with tail tail breath from one and claw from the other..
Can't imagine using that unit to bring back enough units to do anything, let alone save against the dragons everywhere.
.......................

That was certainly an interesting game. Never seen so much dragon action before.
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Aravynn
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PostPosted: Sat Jan 30, 2016 4:41 pm GMT    Post subject: Reply with quote

Good Game.

I've really never played a game like that. So many dragons....
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